San Francisco/St. Louis Regular Season Tie!

12. November 2012 10:45

Well, it happened... a regular season tie between San Francisco and St. Louis!  This was the first tie game since the Philly/Cinncy 13-13 tie in 2008 and San Francisco's first tie since 1986. 

 

Usually we talk about ties in "Against the Spreads" pools where ties are more frequent when the final score exactly matches the point spread.  You'd be surprised how many people don't realize that a regular season game can end in a tie.  This is why we offer the 2,1,0 scoring (win=2, tie=1, loss=0) even in pools that don't use point spreads.

 

So what happens in your pool?  If you're playing against the spreads, then you've probably already considered the possibility of a tie, but what about for the straight pick'ems?  In regular pick'ems with the 1,0,0 scoring (win=1, tie/loss=0), you'll simply earn 0 points for the tie whether you're pool is set up as a weighted/confidence game or regular pickem.  

 

If your pool is unweighted and requires picking ALL games each week, then this is really a non-issue since everyone will either get 0 points for that game or 1 point if your pool is set to 2,1,0 scoring.

 

In weighted pools, the tie could make more of a difference.  With 2,1,0 scoring, you'd earn the exact weight value you assigned for that game since the multiplier is 1 and in 1,0,0 scoring, you'd get 0 points.  The scoring option is up to your pool admin.  They do have the ability to change the scoring from 1,0,0 to 2,1,0 mid season and the pool's scoring will adjust appropriately for the entire season.  The setting can be switched back and forth without harming anything in your pool.  Using 2,1,0 scoring will only affect the rankings in a week where there is a tie since in all other weeks, it doesn't matter if you get 1 point or 2 points for a win, everyone's points will double and standings will be unchanged.  In the week with a tie, players will earn an extra point or 1 times their multiple value in weighted/confidence games.

 

In suicide/survivor pools, points really don't matter.  Tt it is simply an issue of whether or not a tie knocks you out.  This is entirely up to the pool admin regardless of what our system does.  The pool admin can go to "Lock a Player" in the "Pool Admin" menu and simply unlock or lock those players who picked in the tie game based on whichever way he/she wants to implement the tie rule for their pool.  Our system locks out player at the start of each new week (Tues. mornings) based on what happened the week before, so the admin can Lock/Unlock as necessary at the start of the new week.

 

Our system is flexible allowing admin's to handle this situation the way they want.  Individual participants should contact their admin directly to find out which way their pool works.  Feel free to reference this article if necessary!

 

PoolHost.com

San Francisco/St. Louis Regular Season Tie!

12. November 2012 10:43

Well, it happened... a regular season tie between San Francisco and St. Louis!  This was the first tie game since the Philly/Cinncy 13-13 tie in 2008 and San Francisco's first tie since 1986. 

 

Usually we talk about ties in "Against the Spreads" pools where ties are more frequent when the final score exactly matches the point spread.  You'd be surprised how many people don't realize that a regular season game can end in a tie.  This is why we offer the 2,1,0 scoring (win=2, tie=1, loss=0) even in pools that don't use point spreads.

 

So what happens in your pool?  If you're playing against the spreads, then you've probably already considered the possibility of a tie, but what about for the straight pick'ems?  In regular pick'ems with the 1,0,0 scoring (win=1, tie/loss=0), you'll simply earn 0 points for the tie whether you're pool is set up as a weighted/confidence game or regular pickem.  

 

If your pool is unweighted and requires picking ALL games each week, then this is really a non-issue since everyone will either get 0 points for that game or 1 point if your pool is set to 2,1,0 scoring.

 

In weighted pools, the tie could make more of a difference.  With 2,1,0 scoring, you'd earn the exact weight value you assigned for that game since the multiplier is 1 and in 1,0,0 scoring, you'd get 0 points.  The scoring option is up to your pool admin.  They do have the ability to change the scoring from 1,0,0 to 2,1,0 mid season and the pool's scoring will adjust appropriately for the entire season.  The setting can be switched back and forth without harming anything in your pool.  Using 2,1,0 scoring will only affect the rankings in a week where there is a tie since in all other weeks, it doesn't matter if you get 1 point or 2 points for a win, everyone's points will double and standings will be unchanged.  In the week with a tie, players will earn an extra point or 1 times their multiple value in weighted/confidence games.

 

In suicide/survivor pools, points really don't matter.  Tt it is simply an issue of whether or not a tie knocks you out.  This is entirely up to the pool admin regardless of what our system does.  The pool admin can go to "Lock a Player" in the "Pool Admin" menu and simply unlock or lock those players who picked in the tie game based on whichever way he/she wants to implement the tie rule for their pool.  Our system locks out player at the start of each new week (Tues. mornings) based on what happened the week before, so the admin can Lock/Unlock as necessary at the start of the new week.

 

Our system is flexible allowing admin's to handle this situation the way they want.  Individual participants should contact their admin directly to find out which way their pool works.  Feel free to reference this article if necessary!

 

PoolHost.com

 

 

 

San Francisco/St. Louis Regular Season Tie!

12. November 2012 10:02

Well, it happened... a regular season tie between San Francisco and St. Louis!  This was the first tie game since the Philly/Cinncy 13-13 tie in 2008 and San Francisco's first tie since 1986. 

 

Usually we talk about ties in "Against the Spreads" pools where ties are more frequent when the final score exactly matches the point spread.  You'd be surprised how many people don't realize that a regular season game can end in a tie.  This is why we offer the 2,1,0 scoring (win=2, tie=1, loss=0) even in pools that don't use point spreads.

 

So what happens in your pool?  If you're playing against the spreads, then you've probably already considered the possibility of a tie, but what about for the straight pick'ems?  In regular pick'ems with the 1,0,0 scoring (win=1, tie/loss=0), you'll simply earn 0 points for the tie whether you're pool is set up as a weighted/confidence game or regular pickem.  

 

If your pool is unweighted and requires picking ALL games each week, then this is really a non-issue since everyone will either get 0 points for that game or 1 point if your pool is set to 2,1,0 scoring.

 

In weighted pools, the tie could make more of a difference.  With 2,1,0 scoring, you'd earn the exact weight value you assigned for that game since the multiplier is 1 and in 1,0,0 scoring, you'd get 0 points.  The scoring option is up to your pool admin.  They do have the ability to change the scoring from 1,0,0 to 2,1,0 mid season and the pool's scoring will adjust appropriately for the entire season.  The setting can be switched back and forth without harming anything in your pool.  Using 2,1,0 scoring will only affect the rankings in a week where there is a tie since in all other weeks, it doesn't matter if you get 1 point or 2 points for a win, everyone's points will double and standings will be unchanged.  In the week with a tie, players will earn an extra point or 1 times their multiple value in weighted/confidence games.

 

In suicide/survivor pools, points really don't matter.  Tt it is simply an issue of whether or not a tie knocks you out.  This is entirely up to the pool admin regardless of what our system does.  The pool admin can go to "Lock a Player" in the "Pool Admin" menu and simply unlock or lock those players who picked in the tie game based on whichever way he/she wants to implement the tie rule for their pool.  Our system locks out player at the start of each new week (Tues. mornings) based on what happened the week before, so the admin can Lock/Unlock as necessary at the start of the new week.

 

Our system is flexible allowing admin's to handle this situation the way they want.  Individual participants should contact their admin directly to find out which way their pool works.  Feel free to reference this article if necessary!

 

PoolHost.com

 

 

 

 

2012 NFL Season Kicks Off Soon!

10. July 2012 02:11

 

The 2012 NFL Season kicks off soon!  This season there will be Thursday game EVERY WEEK except weeks 16 and 17.  Consider using our rolling deadline feature to make it easy for your users to get their picks in on time.  You can read more about the rolling/custom deadline feature here:

 

 

http://www.poolhost.com/blog/post/2010/11/20/Rolling-Deadine-is-Here!.aspx

Hank Williams Jr. won't be ready for some football next week!

6. October 2011 14:09

 

After several days of deliberation, ESPN execs have decided to yank the plug on their relationship with Hank Williams Jr. over his controversial comments on Fox News about President Obama, comparing his golf outing with Speaker of the House, John Boehner, like Adolph Hitler getting together with Israeli Prime Minister Benjamin Netanyahu.  And when asked to clarify the statement, he made sure it was clear that President Obama is Hitler in his analogy.

 

Williams' song, a weekly remix of his hit "All My Rowdy Friends Are Coming Over Tonight", has been used to open Monday Night Football for over 20 years and on two networks (ABC & ESPN).  

 

Williams posted this comment on his website, "By pulling my opening Oct 3rd, You (ESPN) stepped on the Toes of The First Amendment Freedom of Speech, so therefore Me, My Song, and All My Rowdy Friends are OUT OF HERE. It's been a great run."

 

Our take is that freedom of speech is alive and well.  You can even get fired for it if you'd like!  What are your thoughts?  Please post a comment below.

  

President Obama's 2011 NCAA Tourney Bracket (UPDATED)

17. March 2011 02:21

 

UPDATED 3/21/2011 - Results through the Sweet 16 Round

The NCAA College Basketball Tournament is hugely popular and once again, President Obama has shared his bracket selections for this year's tourney.  Here is his bracket:

 

 

Notice that he advanced all the #1 seeds to the Final Four which seems like the easy thing to do but he also has some upsets selected in the earlier rounds.  What do you think about his selections?  Let us know your thoughts on the President's bracket and this years tournament!

  

NCAA Tournament Format Change, 65 to 68!

4. March 2011 16:24

 

Tourney Format History

From 1985 to 2000, college hoops fans enjoyed the madness of March watching 64 teams battle their way through a 6 round bracket tournament to determine the best team in college basketball and crowning the national champion.  After 15 years of perfection, the 65 team format was adopted in 2001 to accommodate an extra automatic bid for the newly formed Mountain West Conference.  The extra team meant that the 64th and 65th seeded teams as determined by the NCAA Selection Committee would play a single early game, called the "Play-In Game", played between Selection Sunday and tipoff of the first game of the bracket of 64 on Thursday in order to determine the last spot in the tourney, last spot being the #16 seed playing in the region against the overall #1 seed.

 

How We Handled 65 Teams

The 65 team format put a minor kink in everyone's friendly office pool bracket.  At PoolHost.com, we've always excluded the play-in game from our system, leaving the 64 team bracket untouched.  The undetermined #16 seed spot would be left as TBD until it was decided and users could still pick that spot if they felt that either play-in team would beat the #1 seed (some people feel lucky!).  Once the play-in winner was determined our system automatically updated that slot on each person's bracket to the team's name.

 

Expansion To 68 Teams

In an effort to dodge some of the controversy in years past over the fate of the so-called "bubble" teams that didn't make the Big Dance, the NCAA this year has expanded its format to include 3 additional teams making for a total of 68 teams getting invitations to the tourney.  There will now be 8 teams competing for the final four spots in the tourney with the final 4 automatic qualifiers playing for two #16 seed spots and the final four at-large bids playing for two at-large positions that will be either #11 or #12 seeds in their regions.

 

How We'll Handle The New Format

The "First Four" games (as they'll be called this year) that determine the last four spaces in the bracket of 64 will be played on Tuesday, March 15th and Wednesday, March 16th before the traditional first tip on Thursday, March 17th.  Because of the small window of time between Selection Sunday, March 13th and these First Four games, there is no way we could expect our users to get their full brackets completed in such a short amount of time.  Instead, we'll only be scoring the traditional bracket as we always have.  The last four spaces on the bracket will be marked as TBD and will still be pickable, just like the single play-in spot in years past.  As the First Four games are played, the bracket and user picks will update automatically to reflect the team names for these undetermined spots.  Users will continue to be able to make or change picks up until the tip-off of the first game of the full bracket on Thursday, March 17th.

 

We're looking forward to getting feedback on the new format and how our system handles it.  As always, all user input is appreciated!

 

PoolHost.com Team

 

New Playoff Weighting System!

5. January 2011 01:22

 

By popular demand, we've added a new weighting system for the NFL playoffs which can be set in any of our NFL pick'em pools.  You can now assign a different score multiplier for each of the four weeks of the playoffs which allows pool admins to vary the value of weeks in the playoffs compared to the regular season.  

 

For example, you if you set a multiplier of 10 for Wildcard Weekend, each win in that week will be worth 10x what it would be worth in a regular week.  Another example would be if you wanted to make Wildcard Weekend worth the same total points as the 16 game weeks in the regular season, you could use a multiplier of 4 since there are 4 times more games in the regular season than in Wildcard Weekend.

 

This feature works in a weighted/confidence game also.  You can think of it as the multiplier multiplies the weight/confidence values.

 

You can set the playoff week multipliers by going to a new option "Playoff Settings" page of the "Pool Admin" menu.  Setting all weeks to a multiplier of 1 makes the playoffs score as they always have effectively disabling this new feature. 

 

Please give this a try and let us know any feedback that you have.  If you have any trouble, please use the support form on our site which can be found HERE.

Sports Office Pool Pick'ems - Luck or Skill

26. December 2010 23:49

In spite of the fact that random events like injuries and weather can affect outcomes in your friendly fantasy league, big business (read the major sports leagues, network TV, and online sports portals) were able to convince Congress that fantasy sports are games of skill and therefore fantasy league participants should be allowed to pay to play and win prizes including cash without them being considered gambling.  Games that fall into the category of fantasy must involve the selection of individual players where their performance earns you points, not simply selecting entire teams to win in given match-ups.

 

But, do pick'em games require some level of skill?  Does analysis of team or player stats along with game conditions lead to a higher percentage of correct picks during the course of a season?  From our data, we can see that on average, PoolHost.com users pick straight winners roughly 60% of the time.  Those users picking against the spreads are correct just under 50% of the time (right where the odds makers want you!).

 

Still, there are some players who seem to be able to beat those percentages on a consistent basis, so are they using skill or knowledge of the game to pick winners at a higher percentage than others?

 

We decided to do an experiment this season to answer that question once and for all.  To do so, we created our own version of the old stock portfolio experiment where scientists had a monkey choose stocks from the newspaper by pointing or drooling on stock symbols to create a portfolio to see if he could outperform the so-called experts.

 

In our experiment, we put together a group of 17 guys, all with big egos, to participate in an NFL pool where picks are made against the spreads, picking 5 teams each week to cover and using the confidence format where picks are weighted from 5 to 1, 5 being most confident.  To this group of 17, we added another pick sheet we called "The Monkey".  Each week, the monkey was assigned random picks using the PoolHost.com "Random Picks" button.  In a weighted game, the random button gives you random teams AND random confidence weights.

 

So how did the monkey do?  With one week left in the regular season, he's in 4th place, seriously bruising the egos of at least 14 participants who strongly believed that they knew what they were doing each week.  Here is a chart showing the monkey's season rank by week:

 

As you can see, things looked discouraging for the majority of the homosapien participants during weeks 3 through 10!  The monkey was even able to do this well picking Detroit six times this season (sorry Lions fans!).

 

Of course this experiment is far from scientific but seems to indicate that little skill is involved when trying to pick winners or teams to cover the spreads.  But could a monkey put together a fantasy team that would do better than average or better than most?  If so, could fantasy sports still be considered games of skill?  We're guessing that lobby supporting this $1.5 billion dollar industry is ready to convince anyone who asks that it is.

 

What do you think? Let us know your thoughts!

 

PoolHost.com Team

Welcome to PoolHost.com's Official Blog!

26. December 2010 22:27

Welcome to our official blog!  We'll be posting information about our site and other interesting articles related to the games and services we offer.  Please let us know what you think about our site!

About PoolHost.com

Our site was designed to make running your office pool or sports contest easy.  With many options and automatic scoring updates, there isn't any place better for hosting your online office pool!

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